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> <channel><title>REY BELEN</title> <atom:link href="http://reybelen.com/feed/" rel="self" type="application/rss+xml" /><link>http://reybelen.com</link> <description>Point of view of a marketing practitioner on social media, public relations, media, event management.</description> <lastBuildDate>Mon, 17 Dec 2012 09:00:00 +0000</lastBuildDate> <language>en-US</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.5.1</generator> <item><title>Defining Video Resolution, Aspect Ratio, Frame Rate and Video System</title><link>http://reybelen.com/video-prod/defining-video-resolution-aspect-ratio-frame-rate-and-video-system/</link> <comments>http://reybelen.com/video-prod/defining-video-resolution-aspect-ratio-frame-rate-and-video-system/#comments</comments> <pubDate>Mon, 17 Dec 2012 09:00:00 +0000</pubDate> <dc:creator>Rey Belen</dc:creator> <category><![CDATA[Video Production]]></category> <category><![CDATA[24p]]></category> <category><![CDATA[25p]]></category> <category><![CDATA[30p]]></category> <category><![CDATA[Aspect ratio]]></category> <category><![CDATA[fps]]></category> <category><![CDATA[frame rate]]></category> <category><![CDATA[hd]]></category> <category><![CDATA[high definition]]></category> <category><![CDATA[ntsc]]></category> <category><![CDATA[pal]]></category> <category><![CDATA[pixels]]></category> <category><![CDATA[secam]]></category> <category><![CDATA[video production]]></category> <category><![CDATA[video resolution]]></category> <category><![CDATA[video system]]></category> <category><![CDATA[videography]]></category> <guid
isPermaLink="false">http://reybelen.com/?p=4405</guid> <description><![CDATA[You may seen or encountered one or two of the following terms like Resolution, Aspect Ratio, Frame Rate and Video System. In video production (broadcasting, as well), you surely need to know how each mean and differ. Each term plays a significant role video production, and I will discuss it briefly here. Video Resolution (Display [...]]]></description> <wfw:commentRss>http://reybelen.com/video-prod/defining-video-resolution-aspect-ratio-frame-rate-and-video-system/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Shooting: What Shot to Call?</title><link>http://reybelen.com/video-prod/shooting-what-shot-to-call/</link> <comments>http://reybelen.com/video-prod/shooting-what-shot-to-call/#comments</comments> <pubDate>Mon, 17 Dec 2012 08:58:02 +0000</pubDate> <dc:creator>Rey Belen</dc:creator> <category><![CDATA[Video Production]]></category> <category><![CDATA[camera]]></category> <category><![CDATA[camera movement]]></category> <category><![CDATA[framing]]></category> <category><![CDATA[shot]]></category> <category><![CDATA[shot selection]]></category> <category><![CDATA[shot types]]></category> <category><![CDATA[video production]]></category> <category><![CDATA[videography]]></category> <guid
isPermaLink="false">http://reybelen.com/?p=4407</guid> <description><![CDATA[In video production, you don&#8217;t just point the camera anywhere and record it. One has to think of the shots he or she is going to make. Whether you&#8217;re an producer, director, writer or cameraman, or production assistant, you have to know the basics of camera works. A SHOT is the basic and smallest unit [...]]]></description> <wfw:commentRss>http://reybelen.com/video-prod/shooting-what-shot-to-call/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>The Video Camera in Brief</title><link>http://reybelen.com/video-prod/the-video-camera-in-brief/</link> <comments>http://reybelen.com/video-prod/the-video-camera-in-brief/#comments</comments> <pubDate>Mon, 17 Dec 2012 08:54:14 +0000</pubDate> <dc:creator>Rey Belen</dc:creator> <category><![CDATA[Video Production]]></category> <category><![CDATA[camera]]></category> <category><![CDATA[ccd]]></category> <category><![CDATA[ccd camera]]></category> <category><![CDATA[ccd vs cmos]]></category> <category><![CDATA[cmos]]></category> <category><![CDATA[cmos camera]]></category> <category><![CDATA[iamge sensors]]></category> <category><![CDATA[tube lens]]></category> <category><![CDATA[understanding camera]]></category> <category><![CDATA[video camera]]></category> <category><![CDATA[video production]]></category> <category><![CDATA[videography]]></category> <category><![CDATA[what is a camera]]></category> <guid
isPermaLink="false">http://reybelen.com/?p=4403</guid> <description><![CDATA[Almost everyone is very much aware of the camera. It is one of the What is a Camera? A camera is an input device that allows the capturing of images (whether moving or still). It converts the light that passes through its lenses to be converted to electrical energy or video signals. The video signals, [...]]]></description> <wfw:commentRss>http://reybelen.com/video-prod/the-video-camera-in-brief/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Basic Camera Movements</title><link>http://reybelen.com/video-prod/basic-camera-movements/</link> <comments>http://reybelen.com/video-prod/basic-camera-movements/#comments</comments> <pubDate>Mon, 17 Dec 2012 08:53:43 +0000</pubDate> <dc:creator>Rey Belen</dc:creator> <category><![CDATA[Video Production]]></category> <category><![CDATA[basic camera movements]]></category> <category><![CDATA[camera movements]]></category> <category><![CDATA[crane]]></category> <category><![CDATA[dolly]]></category> <category><![CDATA[pan]]></category> <category><![CDATA[tilt]]></category> <category><![CDATA[track]]></category> <category><![CDATA[truck]]></category> <category><![CDATA[vertigo shot]]></category> <category><![CDATA[video production]]></category> <category><![CDATA[videography]]></category> <category><![CDATA[zoom]]></category> <guid
isPermaLink="false">http://reybelen.com/?p=4416</guid> <description><![CDATA[Different camera movements is essential to stress an emotion, art or action in a video. The following are the most common camera movements used in both film and TV productions. Pan - camera moves horizontally or sideways left to right or right to left; movement referred to as pan right or pan left. it may [...]]]></description> <wfw:commentRss>http://reybelen.com/video-prod/basic-camera-movements/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Understanding Video Production</title><link>http://reybelen.com/video-prod/understanding-video-production/</link> <comments>http://reybelen.com/video-prod/understanding-video-production/#comments</comments> <pubDate>Mon, 17 Dec 2012 08:49:01 +0000</pubDate> <dc:creator>Rey Belen</dc:creator> <category><![CDATA[Video Production]]></category> <category><![CDATA[broadcasting]]></category> <category><![CDATA[video production]]></category> <category><![CDATA[videography]]></category> <guid
isPermaLink="false">http://reybelen.com/?p=4402</guid> <description><![CDATA[Most of us have been used to very casual photo and video taking, that if we will apply it to a more &#8220;professional&#8221; way, it usually lacks the form and science behind it. Thus, if YOU want to understand video production in a deeper and more professional manner, you must &#8220;empty&#8221; yourself of the basic [...]]]></description> <wfw:commentRss>http://reybelen.com/video-prod/understanding-video-production/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Design Elements (Elements of Design)</title><link>http://reybelen.com/visual-communication/design-elements-elements-of-design/</link> <comments>http://reybelen.com/visual-communication/design-elements-elements-of-design/#comments</comments> <pubDate>Mon, 17 Dec 2012 08:43:36 +0000</pubDate> <dc:creator>Rey Belen</dc:creator> <category><![CDATA[Visual Communication]]></category> <category><![CDATA[coulour]]></category> <category><![CDATA[design elements]]></category> <category><![CDATA[direction]]></category> <category><![CDATA[elements of design]]></category> <category><![CDATA[shape]]></category> <category><![CDATA[size]]></category> <category><![CDATA[texture]]></category> <category><![CDATA[value]]></category> <category><![CDATA[Visual arts]]></category> <category><![CDATA[visual communication]]></category> <category><![CDATA[visual design]]></category> <guid
isPermaLink="false">http://reybelen.com/?p=4395</guid> <description><![CDATA[LINE Line can be considered in two ways. The linear marks made with a pen or brush or the edge created when two shapes meet. SHAPE A shape is a self contained defined area of geometric or organic form. A positive shape in a painting automatically creates a negative shape. DIRECTION All lines have direction [...]]]></description> <wfw:commentRss>http://reybelen.com/visual-communication/design-elements-elements-of-design/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Visual Communication &#8211; Definition and Importance</title><link>http://reybelen.com/visual-communication/visual-communication-definition-and-importance/</link> <comments>http://reybelen.com/visual-communication/visual-communication-definition-and-importance/#comments</comments> <pubDate>Mon, 17 Dec 2012 08:41:32 +0000</pubDate> <dc:creator>Rey Belen</dc:creator> <category><![CDATA[Visual Communication]]></category> <category><![CDATA[definition of visual communication]]></category> <category><![CDATA[Visual arts]]></category> <category><![CDATA[visual comm]]></category> <category><![CDATA[visual communication]]></category> <category><![CDATA[visual communication defined]]></category> <guid
isPermaLink="false">http://reybelen.com/?p=4393</guid> <description><![CDATA[Many things that we see around us communicate to us. Some maybe so compelling that it gets the right response it wanted to generated. While some tend to be ineffective that we can&#8217;t even remember them. Before we move further to doing designing, we must first understand what is it all about. What is Visual [...]]]></description> <wfw:commentRss>http://reybelen.com/visual-communication/visual-communication-definition-and-importance/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Typical Types of Camera Shots</title><link>http://reybelen.com/video-prod/typical-types-of-camera-shots/</link> <comments>http://reybelen.com/video-prod/typical-types-of-camera-shots/#comments</comments> <pubDate>Sat, 01 Dec 2012 14:15:12 +0000</pubDate> <dc:creator>Rey Belen</dc:creator> <category><![CDATA[Video Production]]></category> <category><![CDATA[Camera shots]]></category> <category><![CDATA[close up]]></category> <category><![CDATA[extreme close up]]></category> <category><![CDATA[extreme wide shot]]></category> <category><![CDATA[long shot]]></category> <category><![CDATA[mid shot]]></category> <category><![CDATA[types of camera shots]]></category> <category><![CDATA[video production]]></category> <category><![CDATA[videography]]></category> <guid
isPermaLink="false">http://reybelen.com/?p=4410</guid> <description><![CDATA[SHOT TYPES Basic types of shots are as follows: Extreme Wide Shot (EWS) &#8211; used usually to establish where the scene or video takes places. It is extremely wide that it raises the idea of setting the story to where the next scenes take place. Wide Shot (WS) &#8211; closer than EWS, but this time, [...]]]></description> <wfw:commentRss>http://reybelen.com/video-prod/typical-types-of-camera-shots/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Types of Shot Angles</title><link>http://reybelen.com/video-prod/types-of-shot-angles/</link> <comments>http://reybelen.com/video-prod/types-of-shot-angles/#comments</comments> <pubDate>Fri, 23 Nov 2012 16:10:32 +0000</pubDate> <dc:creator>Rey Belen</dc:creator> <category><![CDATA[Video Production]]></category> <category><![CDATA[aerial shot]]></category> <category><![CDATA[amera angles camera angles]]></category> <category><![CDATA[camera shot]]></category> <category><![CDATA[canted angle]]></category> <category><![CDATA[dutch tilt]]></category> <category><![CDATA[eye level]]></category> <category><![CDATA[high angle]]></category> <category><![CDATA[low angle]]></category> <category><![CDATA[point of view]]></category> <category><![CDATA[pov]]></category> <category><![CDATA[shot]]></category> <category><![CDATA[shot angles]]></category> <category><![CDATA[video production]]></category> <category><![CDATA[videography]]></category> <guid
isPermaLink="false">http://reybelen.com/?p=4409</guid> <description><![CDATA[Shot Angle gives a different perspective on how the audience look at the subject or scenes. It helps in showing also from which perspective or view does the shot is coming from. Whether from the subject or from a third-person or from entirely the crowd. Aerial Shot (Bird&#8217;s Eye view Shot) &#8211; commonly used to [...]]]></description> <wfw:commentRss>http://reybelen.com/video-prod/types-of-shot-angles/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Design Principles (Principles of Design)</title><link>http://reybelen.com/visual-communication/design-principles-principles-of-design/</link> <comments>http://reybelen.com/visual-communication/design-principles-principles-of-design/#comments</comments> <pubDate>Thu, 22 Nov 2012 08:40:35 +0000</pubDate> <dc:creator>Rey Belen</dc:creator> <category><![CDATA[Visual Communication]]></category> <category><![CDATA[balance]]></category> <category><![CDATA[contrast]]></category> <category><![CDATA[design principles]]></category> <category><![CDATA[dominance]]></category> <category><![CDATA[gradation]]></category> <category><![CDATA[harmony]]></category> <category><![CDATA[principles of design]]></category> <category><![CDATA[repitition]]></category> <category><![CDATA[unity]]></category> <category><![CDATA[Visual arts]]></category> <category><![CDATA[visual communication]]></category> <guid
isPermaLink="false">http://reybelen.com/?p=4398</guid> <description><![CDATA[BALANCE Balance in design is similar to balance in physics. A large shape close to the center can be balanced by a small shape close to the edge. A large light toned shape will be balanced by a small dark toned shape (the darker the shape the heavier it appears to be) GRADATIONGradation of size [...]]]></description> <wfw:commentRss>http://reybelen.com/visual-communication/design-principles-principles-of-design/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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